Collection: Raymond Swanland

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Growing up in California, I was influenced by its rich artistic and cultural diversity, which shaped my creative path toward the entertainment industry. My big break came when I joined Oddworld Inhabitants, a fledgling video game company. Over eight years, I worked on all four Oddworld games in roles ranging from conceptual design to cinematic art direction, learning that art reaches its highest form when used for storytelling.

Outside of Oddworld, I illustrated book covers, comics, and other media while continuing to study the potential of art and storytelling. In 2005, as we transitioned from video game production to developing feature films, I recognized the power of storytelling to connect with a broader audience. As the world becomes more connected, storytelling will remain a universal language, and I'm passionate about using it to inspire and open minds. – Raymond Swanland